This weeks games:

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  • Proof of Immersion’s Importance

    Posted on January 29th, 2012 As you sail in Wind Waker’s enormous ocean, you’ll probably find yourself dozing off while waiting to arrive at your destination. As many have noted, getting from one island to the next is a long,...
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  • Reviews Policy

    Posted on January 19th, 2012 The DamnLag does not use typical review scores for video games. We find a numeric system too absolute for determining subjective value, and in most cases nonsensical. When we review games, we are constantly asking ourselves...
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  • Skyrim Is Pretty Much a Facebook Game

    Posted on November 23rd, 2011 Alright guys, before you just read the title then skip to the comments to flame, hear me out. First, have you read this piece by Tim Rogers? It chronicles a theoretical-or-maybe-not meeting between developers of...
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  • Interview with The DamnLag’s Ben Paddon: Introducing PortsCenter

    Posted on November 23rd, 2011 Ben Paddon joined The DamnLag earlier this autumn, but while he’s been on staff, Ben has also been working on another project: PortsCenter. PortsCenter is a new web series that focuses on the porting of...
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  • To All Game Developers: Please Take Demos More Seriously

    Posted on November 21st, 2011 Have you played the Rayman Origins demo? Blimey, it’s good. I’ve played through the demo about five or six times now, and I can’t get over just how much fun it is. It takes the...
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  • A Game Developer’s House of Cards

    Posted on November 12th, 2011 Putting out a video game is an exercise in madness. It’s such a precarious act, like tilting your chair back onto its hind legs whilst perched on a cliff edge. Developers pour massive amounts of...
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  • Jak II: A Game Design of Disrespect

    Posted on November 8th, 2011 Jak and Daxter: The Precursor Legacy showed the world that the creators of the successful Crash Bandicoot series could transfer their game-making savvy to the next generation PlayStation 2. The world was beautiful. There were...
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  • Batman NES: The Caped Crusader Was Made to be Played

    Posted on October 25th, 2011 When I was five years old, I saved up my allowance and headed down to Game Land, the mom and pop video game store in Alamogordo, NM. You’ve probably heard of Alamogordo – it’s that...
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  • Rick and Murph’s Adventure Through New York Comic-Con (Pt. 2)

    Posted on October 19th, 2011 The best of the rest:...
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  • Ricky and Murph’s Adventure Through New York Comic-Con

    Posted on October 19th, 2011 Armed with press passes, overpriced Coke, and a splash of Jack Daniels, Editor Murph and Community Manager Rick decided to head into Saturday afternoon’s Comic-Con crowd looking for the best and worst of cosplay. Enjoy...
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This Week's Games