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Posted on July 12th, 2012
There is a little place on the internet called Penny Arcade. You may have heard of it – they make probably the most influential web comic in the world, run PAX, started a charity, and sell a whole lot of...
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Posted on July 6th, 2012
E3 2012 was a chance for Sony to show that no, they’re not going to give up on the Vita and only release two more important games for it this year. Call of Duty and Assassin’s Creed are well and...
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Posted on July 6th, 2012
If you’re Nintendo, it has to be strange for the very reason behind your success to play the albatross’ role around your neck. It wasn’t until the beginning of the current generation of consoles that Nintendo found themselves pressured to...
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Posted on July 3rd, 2012
Between the three upcoming Mario games releasing in 2012 (Mario Tennis, Paper Mario, and New Super Mario Bros. 2), I might actually have a reason to pick up a 3DS up this year. Nintendo has turned the handheld’s rough start...
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Posted on July 1st, 2012
A few minutes into playing it, I made a connection between Resonance and this year’s Oscar baby, The Artist. The two share a unique approach that foregoes current technology in hopes of paying tribute to a format long past. And...
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Posted on June 26th, 2012
Last week, over on my blog, I wrote a piece detailing the flaws of the industry, the people involved in it, and those who engage in the creative output it produces. I called this magnificent opus “Fuck Videogames.”
Bugger me if...
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Posted on June 25th, 2012
I ‘ve never been one to give supposedly leaked information (especially gaming information tidbits that come from NeoGAF) much of my attention. But for every hundred or so rumors there is one with some credibility. And that’s what many believe...
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Posted on June 18th, 2012
We’ve had a week to digest E3 2012 (and some typically terrible Los Angeles cuisine) and the staff has come away with a general attitude of apathy. E3 2012 will probably be remembered as the E3 you didn’t remember. With...
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Posted on June 15th, 2012
Gunning an opponent down in 343 Industries’ Halo 4, I couldn’t help but feel as if I were playing a reboot rather than a sequel. That’s the rule of changing creative teams: sensibilities will shift and even if things may...
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Posted on June 13th, 2012
I have never led a guild exploring the Eastern Kingdoms in the land of Azeroth. I have never participated in a raid of a village, or initiated a PVP battle, or pulled an all-nighter with my friends on Skype completing...
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